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Creating Java2D graphics the Groovy way

By now you probably have heard about JavaFX and if you are a Groovy enthusiast you also probably know that Groovy is not a good choice for creating UIs in a similar fashion as JavaFX does... right, someone must think you must be a developer only or a rocket scientist to be able to use the available builders in Groovy. Well the point of this post is not to bash JavaFX and the community behind it, but to show that Groovy is also a good option for developers and content builders alike. I do not need to show you how easy is to create an UI with SwingBuilder or (don't mind the plug) JideBuilder, there are plenty of examples in the net and a good chapter on GINA. But what Groovy has been lacking for a time is an easy way to work with Java2D, so its with great joy I'd like to introduce GraphicsBuilder, which is as you probably guessed, a builder for working with Java2D, interested? let me show you a sample of what's currently available

Topic: groovy

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