Template method Pattern – Design Patterns in Java/J2EE

java-thumbnail

A Template method pattern provides a skeleton for performing any sort of algorithm or an operation, and it allows the sub-classes to re-define part of the logic. Let us directly get into an example to clarify things in a much better manner. For example, if we wish to write a String Decorator class, which decorates […]

Strategy Design Pattern In Java

java-thumbnail

Strategy design pattern falls under the category of Behavioural patterns. Assume that we have an object and its behavior is largely dependent on the state of its internal variables. Strategy pattern allows, object to behave in different ways depends on the internal state. Strategy pattern is defined in the book Gang of fourĀ is, Allows an […]

Using the new Process Builder class

java-thumbnail

We all know how to execute programs from within a Java Application by making use of the Runtime Api. For example, assume that we want to launch the Internet Explorer browser within the Java code. Then the following code snippet will just do that, also read: Java Tutorials Java EE Tutorials Design Patterns Tutorials Java […]

HashCode and equals methods

java-thumbnail

HashTable, HashMap and HashSet are the Collection classes in java.util package that make use of hashing algorithm to store objects. In all these Collection classes except HashSet, objects are stored as key-value pairs. For the storage and the retrieval of any user-defined objects it is a good practice to override the following methods which is […]

Generics in Java 5.0

java-thumbnail

1) Introduction The feature of Generics in Java allows Applications to create classes and objects that can operate on any defined types. Programmers can now make use of the Generics feature for a much better code. There is no need for un-necessary casting when dealing with Objects in a Collection. This article provides a detailed […]

New Features in Java 5.0

java-thumbnail

1) Introduction Java 5.0 comes with a bunch of useful features. In this article, we are going to have an overview of the features like Enhanced for-loop, Variable Arguments, Static Imports and Enumerations. Apart from these features, we have already published other notable features in Java 5.0, auto boxing, generics and annotations. If you are […]

AutoBoxing in Java 5.0

java-thumbnail

1)Introduction In the latest version of J2SE 5.0 released by Sun, Autoboxing is one of the new feature. Before J2SE 5.0, working with primitive types required the repetitive work of converting the primitive types into wrapper classes and vice – versa. Sometimes the purpose of conversion is just for some API call, after which the […]

Annotations in Java 5.0

java-thumbnail

1) Introduction Annotations in Java is all about adding meta-data facility to the Java Elements. Like Classes, Interfaces or Enums, Annotations define a type in Java and they can be applied to several Java Elements. Tools which will read and interpret the Annotations will implement a lot of functionalities from the meta-information obtained. For example, […]

Mapping Java Objects and XML Documents using JAXB in Java 6.0

java-thumbnail

1) Introduction JAXB (Java API for XML Binding) technology which was included as part of JWSDP (Java Web Services Developer Pack) before, is now included with the Mustang Distribution. Simply put, it is a Mapping Technology for Java and XML Documents. Using JAXB, one can Generate XML Documents from Java Objects and also they can […]

JDBC 4.0 API in Java 6.0

java-thumbnail

1) Introduction Java Database Connectivity allows Application Programs to interact with the Database to access the Relational Data. JDBC provides the Pluggable Architecture wherein any type of Java Compliant Drivers can be plugged-in even during the run-time. The JDBC API provides functionality to establish Connection to the back-end Database session which can execute the Queries […]